Great games for Halloween!

Top Games to offer during Halloween   Halloween is almost here. Synthesis VR has some great virtual reality games for VR Arcades and location based entertainment centers just in time for Halloween.   Escape Bloody Mary Though there are a few scary title out there, Escape Bloody Mary is an old fashioned escape room scare game that will keep you tensed and in constant fear. Figuring the puzzles before she takes your soul is a good way to start your Halloween  No confusing gameplay, combat, or puzzles to explain Keeps the player tensed and interested Easy to start Short and sweet experience AFFECTED: The Manor! AFFECTED has been commended as one of the best Virtual Reality experiences to date and thus far has over 200 million YouTube hits and countless features worldwide. The most popular horror experience for arcades and location based entertainment is available on Synthesis VR. Take advantage of the Halloween season by offering Affected: The Manor at your location. AFFECTED: The Manor is a horror walk through that only takes approximately 15 minutes to complete. With 2 routes to choose from and multiple endings…can you make it through! The Haunted Graveyard Visit the Haunted Graveyard — if you dare! This spooky fun walk through a magical haunted graveyard is suitable for all ages. Meet the ghosts, explore their world, and learn their secrets. But you’d better keep moving — if you’re still in the Haunted Graveyard at midnight, you’ll be trapped here forever! Made for VRcades and location based entertainment. Kartong In a twisted world best described as ”a miniature cardboard city turned into a malicious science experiment”, you find yourself captured against your will by an oddly charming but mysterious YouTuber that goes by the name “Sven” in the deadly city of Kartong. What makes “Kartong” unique is that it is a horror experience for kids with a twisted take. Odd and Fun experience Stealth Gameplay Death by cardboard     Ghost Town Mine Ride and Shootin’ Gallery “Ghost Town Mine Ride & Shootin’ Gallery” is a thrilling new interactive VR horror experience designed for a spooky and fun Halloween experience. Ghost town offers a new virtual reality experience by taking players on a ride exploring an abandoned and haunted tourist attraction. Both on-foot and on-rails experience Easy to start plenty of jump scares for create social sharing Based on extensive feedback provided by SynthesisVR, the game would be optimized for VR Arcades. LA Deadzone The west coast has fallen. An army of undead roam the streets. Your only chance of survival is to retaliate. Not everyone will make it out alive. LA Deadzone is a virtual reality cooperative fight through the streets of Los Angeles. Specifically built for VR Arcades and location based entertainment Multiplayer support Easy to use controls Fun shoot em up game play   A Cool feature With Synthesis VR is you can create your own experience for Halloween and target customers based on this experience. This gives you greater control over the reservations without changing your existing experiences. You can also add special games for Halloween as mentioned above and customize your Halloween experience by adding these games. Features like this is why Synthesis VR is the number #1 platform when it comes to managing your virtual reality games, arcades and location based entertainment centers. Please check this tutorial on how to adding your own experience:    

SynthesisVR 3.4 and October Newsletter

As we are getting closer to the end of one very extensive October and we would like to recap on what has happened.   SynthesisVR 3.4 is out We added a static desktop timer functionality (turn it on from the desktop settings). During the VR sessions, the timer would stay on top of all your games, helping the spectators and people waiting in line to know when the station is going to be free. As usual, some code optimizations are in place, keeping Synthesis up-to-date with the latest SteamVR changes. The SynthesisVR desktop border is now hidden when playing videos in the “Idle Playback” mode. Along with that, the initial setup of the “Idle Playback” mode got much more intuitive We managed to add better shutdown detection, which gets rid of the email alerts when abnormal usage is detected. Addressed issues with the latest AMD drivers. Head to our download page and update today. The new SynthesisVR web administration interface takes preference over the legacy one. The old one would remain available for at least few more months, for all of you who got used to it. However, our advise is to switch, as the new interface offers a wide range of extras: You can easily change the game for multiple stations at once. You can take a single VR station out of a multi-station session, This is vital during extending a session for certain members of the group. Wider NFC integration – you can assign customers with a quick tap of a NFC card (a standalone NFC reader app would be released before the end of October) Take a look in “Your Games” – a new games administration page. Thanks to the new advanced filters, you can easily find games missing on specific stations or games that you no longer use, but that takes unnecessary SSD space :). Helps concentrate on fine tuning your offerings. A new scheduling logic is now in place for partitioned Free Roam installations. Better menus – the system administration became much more organized. Subscribe for our YouTube channel, highlighting key administration functionalities: https://www.youtube.com/channel/UCFotz447dZmL2ilIMAZURrA/playlists Stay tuned for a lot more cool stuff coming out of our lab. We also got some new games for you: The Great C – a perfection in cinematic VR experience. Karnage Chronicles – now with multiplayer support, great for arcades. V-Racer Hoverbike – fast-paced racing competition in VR. Creed: Rise to Glory Arcade – Train. Fight. Win. Humble Pie – Throw pies at the most powerful man on earth. The Haunted Graveyard – another great experience, in tact with Halloween. Shortly after the release, the developers brought great improvements. Take a look on the full update notes. Mad Factory – A fast-paced, and infinitely replayable VR experience, Mad Factory is five minutes of frantic fun for everyone. Holopoint – another well known title arrived on SynthesisVR. Big Breezy Boat – a simplified and more arcade-friendly version of VR Regatta. Even better – BBB is on a $10/lifetime license. DoodleVR – the first VR pictionary game.   Great games are in work – don’t forget to regularly check our games catalog!       Mad Factory has been created specifically for VR Arcades. It is a fun, visually delightful, and highly replayable 5 minutes of intuitive gameplay with a ticking clock. Set in a retro-future world where you bake and frost cookies, Mad Factory is uniquely positioned to appeal to a wide audience of players – from newcomers to more experienced gamers seeking to score high on the leaderboard. So don’t miss out on this highly addictive and polished game!   We are delighted to list few notable game updates:     We have got a good feedback about the game and we passed that to the VR studio. The result – a game update bringing significant improvements. Unlock them by following the instructions – https://steamcommunity.com/gid/103582791462402480/announcements/detail/1705066227224796778 Now: 4c/minute NEW! LEVELS OF DIFFICULTY – There are currently three levels of difficulty to choose from: VERY EASY, SUPER FUN and EXTREME. You should ALWAYS be playing on SUPER FUN or EXTREME.  The easiest option is very easy and really intended for small children only and does not include powerups or several other key features. NEW! DEATH MODE – This is selected after you choose your level of difficulty. Death mode has been really popular to play with more hardcore gamers and is super addicting and fun to play . If your score drops below the threshold, or if you have 3 collisions you can not complete the level. NEW! BONUS LEVEL – When you select DJ Johnny ‘Beast’ song and choose your level of difficulty, you will see a new Bonus level has been added above Extreme in the menu.  This level is fast-paced and super extreme. TIPS & TRICKS: ADJUST SFX – You can adjust the SFX feedback levels from inside the Hotel Transylvania lobby or by pressing pause mid-game. If you set them too high it does become distracting (FYI) Please have a look at the manual HERE on page #14. OBSTACLES – When you are playing, you will see these large pink rotating walls. You must get your head and controller thru them without touching any lasers. Your feet/body doesn’t matter just get your head and popstic/wands through. GREEN POWERUP – When you hit a green powerup (green orb), you can blast thru obstacles by quickly pushing your Popstic/Wands forward right before the obstacle. Link to updated game instructions here: http://bit.ly/PlayHotelTransylvaniaPopstic   The team behind Electronauts was very generous letting us all use such AAA experience for free. With the upcoming multiplayer update, starting from November, the game no longer would be free for commercial use.  

Commercial Licensing

  2016 – An unforgettable year where the landscape of reality became virtual. An year where it began with virtual reality dedicated arcades, a new industry even Nostradamus couldn’t have predicted let alone Google. Everyone jumped in and naturally we took the dive as well.   During the early stages, there were not too many content for VR. The content developers were looking at Arcades with suspicion in terms of licensing their content. The arcades were finding it difficult to come to a price point to attract customers, the customers were trying to wrap their head around what is VR? Everything was a big unknown. Through all this confusion there was one thing that was certain, VR is cool and it is here to STAY.   Slowly with the proliferation of arcades and the push from big players in VR, developers started emerging with great VR content and coming to terms with commercially licensing their content, there was a realization among LBEVRs, Arcades and Developers, the need to co-exist in an ecosystem, which is important for the industry to thrive.     2017 – The big questions were, what sort of experiences to offer? how much to pay for licenses? finding the right price point? Educating the customers in VR?, and the developers were having a hard time wrapping their heads on how to price their content. Do they collect a one time fee, monthly or usage. How to track the time? etc.   Fast forward to 2018, there has been quite a lot of development in this and we believe in creating an ecosystem that helps arcades and developers thrive. Consumers have also gained considerable knowledge about virtual reality and are seeking out this form of entertainment. With the proliferation of arcades all over the world, the developer community has embraced this surprisingly new development.     At Synthesis VR we have been thinking on how we can make the existing license model even better, a solution that can truly help arcades and developers and provide the best experience for consumers. We had to take into account that arcades are popping up not just in North America and western Europe but everywhere in the world. Places like Brazil, Indonesia, Thailand, Hungary and various other places where it would be impossible for an arcade to pay the same price as arcades in the USA.     We came up with the obvious solution and introduced our Fair Rates Plan in early May 2018. The developers now have the ability to set different rates for different regions, this helps everyone in three ways: Developers are able to monetize in regions where they couldn’t possible monetize before Arcades in these regions are able to commercially license games and offer the latest updates to consumers Reduce Piracy and illegal usage   As developers and arcades have geared towards the PPM model (pay per minute), At Synthesis VR we wanted to do more. Our commercial licensing platform is tailored to provide a solution that can be feasible and flexible, hence we also introduced the fixed monthly fee model as well as the PPM model. We didn’t stop here – in July 2018 we introduced the Floating License Plan.   An ingenious way to license games combining pay per usage and fixed monthly fees. With our state of the art tracking and analytics we found arcades that use this model, profits have increased by 32%. A model that tracks the concurrent usage of the gaming stations and then calculates according to their licensing model.   At Synthesis VR we are at the forefront of introducing new features, creating an ecosystem that helps arcades and developers thrive in this fledgling but exciting industry.