Access Point 3.22.X – Release Notes

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Version 3.22.3 – 26th June, 2024

  • Access Point (Windows) Version 3.22.3:
    • The content installation/update/repair processes now utilizes additional NTFS functionalities, resulting in faster content validation performance
    • Bugfix: The verification of some games was failing if they have pending updates. That’s no longer the case.
    • New Synthesis Engine functionalities related to upcoming content from Lightning VR
    • Increased Proxy communication timeouts to better tackle LAN hiccups
    • Other minor optimizations
  • Local Manager Version 2024.14:
    • Bugfix: The Rustdesk icon may not always launch RustDesk
    • New: Search functionality under the stations’ content
    • New: In-app instructions for setting up VBMS (HTC Focus 3’s LBE functionalities)
    • Optimizations to the Streaming Automation module
  • Access Point (Android) Version 2.20.4:
    • Streaming automation optimizations
    • Optimizations to the Focus 3 map sharing process
    • Optimizations to the Proxy re-connect process (upon waking up a device), resulting in consistent Proxy connection
    • Other minor optimizations

Version 3.22.2 – 10th June, 2024

  • Access Point (Windows) Version 3.22.2:
    • The Access Point would no longer require Refresh + restart upon obtaining a new subscription
    • Fix related to the deployment of non-release game builds (i.e. Alpha, Beta, etc versions)
    • New Engine functionalities related ot the release of Virtual Arena
    • Support for the latest Synthesis Unity SDK
    • Minor bug fix related to the game search field within the 2D self-service VR launcher
    • Removed some unnecessary log lines
  • Local Manager Version 2024.13

Version 3.22.1 – 13th May, 2024

  • Access Point (Windows) Version 3.22.1:
    • Improvements:
      • Offline API may not work for some legacy subscription plans
      • Minor Game Server optimization
      • Improvements to the detection of third-party platforms
    • New:
      • Default trailer volume level inside the VR Overlay menu (Muted ; 25% ; 50% ; 75% ; 100%)
      • The bootlist configuration under localmanifest.json now support internal commands (similarly to the Command Calls)
      • Synthesis Engine additions:
        • Retry logic for the REST API
        • Post Processing Cache support
        • New functionalities for the “Live Config” integration method
        • Enchanced functionalities for the “calc” function
    • New games relying on this update:
      • Hive Awakening – PCVR Free Roam title
      • Holybots Rising – PCVR Free Roam title
      • Virtual Arena – Standalone Focus3/Pico Free Roam title
      • Ultimate Battle Royale (UBR) – Standalone Quest Free Roam title

Version 3.22.0 – 8th March, 2024

  • Access Point (Windows) Version 3.22.0:
    • New:
      • Engine “case” condition for easier game automation
      • LiveConfig” game communication method
      • OfflineAPI support for PortalX third-party payment processors
      • Optional Authentication header for the OfflineAPI
      • StrikerVR Bridge Mode support
      • Extended support for “floating” game servers
    • Adjustments:
      • Optimizations related to the latest SteamVR updates
      • The old (and kept for backward compatibility) Synthesis REST communication method is now disabled in favor of the WebSocket communication
      • Fix: Unused stations could become part of a game server session for games with disabled Session Integrity checks
      • Fix: Games developed in Unreal Engine and having pending updates might not be successfully verified until the game update is applied
      • The Leaderboard data might not be tracked for Local Manager based sessions when two consecutive sessions are run for the same game

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