Local Manager – Individual Device / Station Settings

Synthesis VR Local Manager, Individual Device and Station Settings

Settings and more functionalities for each Device Clicking on the settings button will open up dynamic information and settings for the respective device in the Dynamic Section. The information and functionality displayed maybe different for each device based on the device setup and whether it’s powered on or not. Click the Settings Icon as shown […]

Local Manager – How To Launch Games

Synthesis VR Local Manager, How To Launch Games

Launching games is a breeze using the Local Manager. With these 4 easy steps you can launch any game in an efficient and seamless manner. These steps are explained in detail below. Launch any Game using Dynamic Section Step 1: Choose Game – Once a game is selected, the operator is presented with more options: […]

Local Manager – How To Manage Games & Content on Your Device or Station

Synthesis Vr Local Manager, Manage Games and Content

Bookmark or Add Certain Games or Content to Favorites Games that are bookmarked will be shown on the top as seen below for easy access. This is a convenient way for operators to quickly launch a game that is popular at the VR location. The Local Manager also provides an easy way for operators to […]

Local Manager – Understanding The User Interface 

Understanding the Local Manager interface is crucial for operators, and this knowledge greatly facilitates smooth operations. Filtering Stations You can now filter the stations that you see in the Device Section by clicking on the “Settings” gear next to Stations. Changes made to the Stations List as shown below will reflect on how the devices […]

Local Manager – An Introduction

Synthesis VR Local Manager, An Introduction

This serves as an all-encompassing guide for harnessing the potential of the LOCAL MANAGER (LM), a desktop application designed for VR businesses. Throughout this documentation series, we will explore the essence of LM, take a look at its conceptual framework, illustrate how LM can help operators manage content, and ultimately, demonstrate how to launch games […]