SynthesisVR Arcade Management Platform

The Operational System Behind Reliable VR Attractions 

Table of Contents

SynthesisVR was originally born from one of the very first VR arcades in the world by operators who experienced firsthand the complexity of running daily sessions, staffing, and hardware coordination once the venue opened to the public in 2016 under VR Territory in Los Angeles.

The objective was to coordinate hardware and VR devices, simplify commercial content licensing, and reduce the amount of staff intervention required to manage sessions. Since then, SynthesisVR has evolved into a complete VR management software and VR location management platform, capable of managing different types of VR attractions, from PCVR arcade installations to standalone and free roam VR environments.

Local Manager is a desktop application installed on the operator computer that connects all stations and headsets into a single controlled system. As part of the broader Synthesis VR ecosystem, it functions as a core VR arcade management system and VR operator platform. Staff can confirm station readiness, launch or stop sessions, and view what is running on each device without physically interacting with equipment.

The goal is simple: keep sessions starting on time and running smoothly even during peak hours.


Managing PCVR and Standalone Together

Many VR venues operate both PC-powered and standalone experiences.

In practice this often requires more than one management platform, different preparation steps, different update processes, and different recovery procedures when something goes wrong.

Staff training becomes more complex, and during busy periods mistakes happen. A wrong launch, an incomplete reset, or a missed update can delay the next group and slowly shift the schedule.

Local Manager removes that separation.

From the same interface, operators can launch sessions on one or multiple stations, monitor activity, update or install content, and prepare devices regardless of hardware type. The workflow remains consistent whether the attraction uses a PCVR arcade setup or a standalone VR arcade configuration.

For staff this reduces training time and decision-making during operation. For the venue it keeps the schedule predictable and avoids small delays accumulating into lost sessions.

These mixed environments became common as the VR industry moved from only PC installations to standalone VR management and free roam VR software formats, increasing flexibility while adding operational complexity. SynthesisVR was designed specifically to unify those environments under one LBVR management software platform.


Central Control for VR Attractions

During operating hours, staff repeat the same preparation cycle before every group: confirm stations are ready, launch the experience, monitor playtime, and reset devices for the next session.

Local Manager provides a live operational panel showing every station in real time. As part of a complete VR attraction management system, operators can immediately see whether a station is ready, running a game, or offline, what application is active, and whether devices are properly connected.

Readiness is confirmed from the desk before players enter the play area.

From the same screen, staff can control the attraction remotely. They can launch a game on one or multiple stations simultaneously, start synchronized multiplayer sessions, stop running applications, restart PCs or headsets, and recover disconnected devices.

Games can be prepared in advance so players enter directly into gameplay without navigating menus. This is especially important for VR escape room software, room scale VR arcade environments, and location-based entertainment VR experiences where throughput and time management directly impact revenue.

Consistent transitions between groups allow operators to maintain planned session frequency throughout the day, directly affecting daily capacity, a key factor in any VR arcade business plan.


Free-Roam Operation and LBE Mode

Free roam VR experiences introduce additional operational requirements. Every headset must share the same physical alignment, boundaries must remain consistent between groups, and system behavior must stay predictable while players move in the arena.

In many setups this preparation is repeated on each headset. When a boundary shifts, a device restarts, or a different staff member prepares the next group, the play space may no longer match perfectly. Operators then pause sessions and recalibrate before the next group enters.

SynthesisVR LBE Mode centralizes this configuration.

Through Local Manager, operators define the play area once and distribute the calibrated map and environment settings to all connected headsets. Identical commands can be applied to multiple devices at the same time, ensuring the arena behaves consistently across sessions.

If a headset is restarted or replaced, it can rejoin the attraction using the same configuration instead of repeating setup. Consistent boundaries also reduce the need for staff correction inside the arena, especially with new players.

The free roam VR attraction operates as one coordinated system across all devices, transforming what would otherwise require manual intervention into a structured free roam VR management workflow.

For operators running room scale VR or large-scale LBE entertainment software environments, this level of control becomes essential.


Business Management Beyond the Play Area

While Local Manager handles live operation inside the venue, SynthesisVR also provides a web-based administration layer for owners and managers who need visibility beyond individual stations.

The Admin Web Console brings together sessions, customers, reservations, and station activity into one interface accessible remotely through a browser. As part of a full VR venue management software and VR content licensing platform, it connects operational control with business oversight.

From here operators configure how the business operates day to day, including experience types, pricing structure, availability, and booking workflows.

The operational Web Console features are part of the advanced management layer of SynthesisVR, available through paid add-ons or subscription plans. These tools extend beyond launching sessions and focus on automation and structured workflows as the venue grows.

Operators can run timed sessions monitored automatically by the system, adjust or extend gameplay during play, move players to another station if needed, and keep a complete session history for reference. Bookings, customer records, and usage activity remain organized under the same account rather than across separate systems.

This separation follows how venues typically operate in practice. Local Manager runs the attraction on site. The Web Console manages planning, automation, and long-term business oversight, all within a unified LBE VR platform.

As locations expand into more stations, VR escape room experiences, or multiple attractions, this structure allows operations to scale without changing staff routines on the floor.


Getting Started

Running a VR attraction is less about launching a single session and more about repeating the same session reliably throughout the day.

Whether you are planning how to open a VR arcade, building your VR arcade startup guide, or optimizing an existing location-based entertainment VR venue, operational consistency is what determines long-term profitability.

SynthesisVR Local Manager supports that daily workflow, from preparing stations to maintaining synchronized free roam VR environments.If you are planning a venue or currently operating with manual preparation workflows, you can evaluate the difference by seeing how a typical session is handled in practice. You can start a trial environment or contact our team to review your attraction setup.

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