3D Environment Customization/Adding Your Own 3D Environment
The “SynthesisVR 3D Island” and all further 3D environments are based on APIs that can be accessed by third party launchers. The APIs do not bring any restrictions, so they can be utilized by Unity, Unreal Engine and any other game development engines.
As we are using Unity, please feel free to mail us at firstname.lastname@example.org for the complete Unity project of the Island environment.
Once your new environment is ready, please follow the steps:
In the Simple View:
Administration >> Games, Categories, Licenses:
In the Advanced View:
Administration >> Business Setup >> Games, Categories, Licenses:
Exe – the path and the name of the exe file within your project. If the full path on your PC to the exe is:
· D:\My Projects\Arcade Launcher\Build1\start.exe then, you should enter start.exe in the “Exe” field.
If your full path is:
· D:\My Projects\Arcade Launcher\Build1\internal\start.exe then, the value would be internal/start.exe
Title – the name of the launcher. This is how you would recognize it later on.
2D Image – upload an example image of your launcher. This is just for information purpose.
Download Base Path – the full web path where the main launcher directory is located. Example: http://arcadedomain.com/download/ . This would mean, the following web path exist as well: http://arcadedomain.com/download/Build1/*
Local folder named svr-island-2018:
The svr-island-2018 folder is uploaded on https://radicsoft.com/dl/
Note: to ensure step 13 would do its job, please make sure you are using at least SynthesisVR version 3.2.2 .